I feel like running an old-school wilderness and megadungeon campaign for Lamentations of the Flame Princess. Inspiration will be drawn from Edgar Allan Poe, H.P. Lovecraft, and Clark Ashton Smith. I plan on using Isle of the Unknown for the wilderness and Castle Gargantua for the megadungeon.
The year is 1311 A.D and the Red Death has struck the Mediterranean isle of Averenha. The entire island is under blockade by the Genoese navy, with ships prevented from setting sail or docking. In the island’s towns and villages, plague-afflicted houses lie empty and under quarantine… just waiting for some entrepreneurial party of looters to crowbar open boarded-up doors and windows.
The nobility have fled to fortified rural estates, leaving urban manors unguarded and ripe for plunder. Catacombs, plague pits, and graveyards overflow with the dead, and many a fat merchant has been buried hastily alongside his worldly wealth.
Meanwhile, devils and demons roam the forests and mountains, and simple-minded folk turn to heresy and witchcraft to protect themselves in vain from the pestilence.
Towering over everything is Castle Gargantua. High in the mountains above the city of Vyones, the black edifice of the ancient fortress stretches up into the clouds. Here and there, round pointed towers sprout from the main building’s roof, weird oval windows and alcoves set at intervals into their walls.
It is rumoured that the castle was constructed long ago by some primal antediluvian giant. Its lower reaches have been raided many times over by adventuring parties, but hoards of treasure may yet exist in the upper floors.
That’s the basic set-up. Over the coming weeks, I’ll be filling in the details and prepping to launch the campaign.